What are some advanced rendering techniques in C++?
Some advanced rendering techniques in C++ include ray tracing, rasterization, and deferred shading.
Can you explain ray tracing in more detail?
Ray tracing simulates the way light interacts with objects to create realistic images by tracing rays of light.
What libraries can I use for rendering in C++?
You can use libraries like OpenGL, DirectX, and Vulkan for rendering in C++.
How does deferred shading work?
Deferred shading separates the rendering process into two passes: geometry and lighting, improving performance for complex scenes.
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