What are some best practices for using STL algorithms in C++?
When using STL algorithms, it's important to ensure that your data structures are compatible and to prefer algorithms that operate on iterators.
Can you give me an example of using std::sort?
Sure! You can use std::sort like this: std::sort(myVector.begin(), myVector.end());
to sort a vector in ascending order.
What about performance considerations?
Always consider the complexity of the algorithm. For example, std::sort has a time complexity of O(n log n), which is efficient for most cases.
Are there any common pitfalls to avoid?
Yes, avoid using algorithms on unsorted data when the algorithm assumes sorted input, and be cautious with iterator invalidation.
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