How can I use C++ for 3D rendering in Unity?
Unity primarily uses C#, but you can integrate C++ through plugins. Would you like to know how to create a plugin?
Yes, please explain how to create a C++ plugin for Unity.
To create a C++ plugin, you'll need to set up a Visual Studio project, write your C++ code, and then compile it into a DLL. After that, you can call it from your C# scripts.
What are some common use cases for C++ in Unity?
Common use cases include performance-critical tasks, custom physics engines, and advanced graphics rendering.
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