How can I get started with AI in C++ game development?
To start with AI in C++ game development, you should familiarize yourself with basic AI concepts like pathfinding, decision trees, and state machines.
What libraries or frameworks should I use for AI in C++?
Popular libraries include Unreal Engine's AI system, OpenAI's Gym for reinforcement learning, and TensorFlow for neural networks.
Can you give me an example of a simple AI behavior?
Sure! A simple AI behavior could be a character that follows the player using a basic pathfinding algorithm like A*.
How do I implement pathfinding in my game?
You can implement pathfinding by using the A* algorithm. Start by creating a grid, then calculate the shortest path from the AI character to the target.
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