How can I optimize audio in my C++ game?
To optimize audio in your C++ game, consider using audio compression techniques, streaming audio files, and minimizing the number of simultaneous sounds.
What audio formats are best for game development?
WAV and OGG are popular formats. WAV is uncompressed and high quality, while OGG is compressed and saves space without significant quality loss.
How can I reduce audio latency in my game?
To reduce audio latency, you can adjust the buffer size in your audio engine settings and use low-latency audio APIs like OpenAL or SDL.
Are there any libraries you recommend for audio in C++?
Yes, libraries like FMOD, Wwise, and OpenAL are great for handling audio in C++ games. They offer various features for optimization.
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