How can I design impactful player choices in my game?
To design impactful player choices, consider the consequences of each choice and how they affect the story and gameplay.
Can you give me an example of a game that does this well?
Sure! Games like "The Witcher 3" and "Mass Effect" are great examples where player choices significantly influence the narrative and character relationships.
What are some techniques to ensure choices feel meaningful?
You can use branching narratives, character development, and feedback mechanisms to show players the impact of their decisions.
How do I balance player choice with a cohesive story?
Balancing player choice with a cohesive story involves creating a framework where choices lead to different outcomes while maintaining a central narrative thread.
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