What are some key game design principles I should consider when using Python?
When designing games in Python, consider principles like player engagement, feedback loops, and balancing difficulty.
Can you explain what player engagement means in this context?
Player engagement refers to how well a game captures and maintains a player's interest through mechanics, story, and challenges.
What about feedback loops? How do they work in games?
Feedback loops provide players with information about their actions, helping them understand the consequences and improve their skills.
How can I balance difficulty in my game?
Balancing difficulty involves adjusting challenges to match player skill levels, ensuring they feel challenged but not frustrated.
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