What are the key components of a physics engine in game development?
The key components include collision detection, rigid body dynamics, soft body dynamics, and fluid dynamics.
How does collision detection work in a physics engine?
Collision detection identifies when two objects intersect or come into contact, using algorithms like bounding boxes or spatial partitioning.
Can you explain rigid body dynamics?
Rigid body dynamics simulates the motion of solid objects that do not deform, focusing on forces, torques, and constraints.
What are some popular physics engines used in games?
Popular physics engines include Unity's PhysX, Havok, Bullet, and Box2D, each with unique features and capabilities.
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