What are physics engines and how do they work?
Physics engines are software components that simulate physical systems in games, allowing for realistic movements and interactions.
Can you give me examples of popular physics engines?
Sure! Some popular physics engines include Box2D, Bullet, and Unity's built-in physics engine.
How do physics engines handle collisions?
They use algorithms to detect collisions between objects and calculate the resulting physical responses, like bouncing or sliding.
Are physics engines used in all types of games?
Not all games require physics engines, but they are essential in genres like action, simulation, and racing for realism.
What are the challenges in developing a physics engine?
Challenges include ensuring accuracy, performance optimization, and handling complex interactions between multiple objects.
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