How can I debug async code in Rust?
Debugging async code in Rust can be tricky. You can use tools like cargo expand
to see the generated code, or use logging.
What about using breakpoints? Can I set breakpoints in async functions?
Yes, you can set breakpoints in async functions. Just ensure your debugger supports async code, like Visual Studio Code with the Rust extension.
Are there any specific libraries that can help with async debugging?
Yes, libraries like tokio
and async-std
have built-in features for debugging. You can also use tracing
for structured logging.
How do I handle errors in async Rust code?
You can use the Result
type for error handling in async functions. Make sure to await the results properly to catch errors.
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