How can I improve performance in Rust with concurrency?
You can improve performance in Rust by using concurrency features like threads, async/await, and channels. Would you like to know more about a specific feature?
Yes, can you explain how async/await works in Rust?
Sure! Async/await in Rust allows you to write asynchronous code that looks synchronous. You use the async
keyword to define an asynchronous function and await
to pause execution until a future is ready.
What are some common pitfalls when using concurrency in Rust?
Common pitfalls include data races, deadlocks, and improper use of shared state. It's crucial to use synchronization primitives like Mutex or RwLock to manage access to shared data.
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