How does concurrency work in Rust with Tokio?
Concurrency in Rust with Tokio is achieved through asynchronous programming, allowing multiple tasks to run simultaneously without blocking.
Can you explain how async/await works in this context?
Sure! The async
keyword allows you to define asynchronous functions, and await
is used to pause execution until a future is ready.
What are some common use cases for Tokio?
Common use cases include building web servers, network clients, and applications that require high performance and scalability.
Are there any performance considerations I should be aware of?
Yes, while Tokio is efficient, you should manage task scheduling and avoid blocking operations to maintain performance.
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