What are the main differences between Tokio and Async-Std in Rust?
Tokio is designed for high-performance applications and provides a more extensive ecosystem, while Async-Std aims for simplicity and ease of use.
Which one should I choose for a web server project?
If performance is critical, go with Tokio. For simpler projects or if you're just starting, Async-Std might be easier to work with.
Can you give examples of projects that use each library?
Sure! Tokio is used in projects like Hyper and Actix, while Async-Std is often found in smaller applications and educational projects.
What about community support and documentation for both?
Tokio has a larger community and more extensive documentation, while Async-Std has a simpler API and decent documentation for beginners.
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