How can I manage physics layers in Unity?
In Unity, you can manage physics layers through the Layer Inspector. You can assign layers to GameObjects and configure collision settings.
What are the benefits of using different physics layers?
Using different physics layers allows you to control which objects can interact with each other, optimizing performance and organization.
Can I customize collision detection for specific layers?
Yes, you can customize collision detection by adjusting the Layer Collision Matrix in the Physics settings.
How do I access the Layer Collision Matrix?
You can access the Layer Collision Matrix by going to Edit > Project Settings > Physics, and then scrolling to the Layer Collision Matrix section.
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