Can you tell me about the history of ray tracing in C++?
Ray tracing has its roots in the 1960s, but C++ became popular for it in the 1980s due to its object-oriented features.
What were some of the early implementations of ray tracing in C++?
Early implementations included the work by Turner Whitted in 1980, which introduced recursive ray tracing.
How has ray tracing evolved in C++ over the years?
Ray tracing has evolved with advancements in hardware and algorithms, leading to real-time ray tracing capabilities today.
What are some modern applications of ray tracing in C++?
Modern applications include video games, visual effects in movies, and architectural visualization, leveraging powerful GPUs.
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