How does player choice affect replayability in video games?
Player choice significantly enhances replayability by allowing different outcomes and experiences in each playthrough.
Can you give examples of games where player choice impacts the story?
Sure! Games like "The Witcher 3" and "Mass Effect" offer branching narratives based on player decisions.
What makes those choices feel meaningful?
Meaningful choices often have consequences that affect character relationships, story arcs, and game endings.
Do all games benefit from player choice?
Not necessarily. Some games focus on linear storytelling, where player choice might dilute the intended narrative experience.
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