What are the basics of scripting in Godot?
Scripting in Godot primarily uses GDScript, which is similar to Python. You can create scripts to control game behavior.
How do I create a simple script for a player character?
To create a simple player script, attach a GDScript to your player node and define functions like _process(delta)
for movement.
Can you show me an example of a movement script?
Sure! Here's a basic example:
extends KinematicBody2D
var speed = 200
func _process(delta):
var velocity = Vector2()
if Input.is_action_pressed('ui_right'):
velocity.x += 1
if Input.is_action_pressed('ui_left'):
velocity.x -= 1
velocity = velocity.normalized() * speed
move_and_slide(velocity)
What about handling animations?
You can use the AnimationPlayer node to handle animations. Connect it to your player script and play animations based on movement.
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